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	<title>Comments on: Back in 2007</title>
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	<link>http://walkingberkeley.wordpress.com/2006/12/21/back-in-2007/</link>
	<description>Walking every street, path, and stairway in Berkeley, California</description>
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		<title>By: Bernard</title>
		<link>http://walkingberkeley.wordpress.com/2006/12/21/back-in-2007/#comment-295</link>
		<dc:creator><![CDATA[Bernard]]></dc:creator>
		<pubDate>Sat, 23 Dec 2006 18:18:19 +0000</pubDate>
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		<description><![CDATA[Congratulations on your blog!
I just discovered it and think it&#039;s great.
Before moving to Berkeley I lived in Chicago and San Francisco, and briefly in Buffalo and Cambridge (MA); in these places I considered myself an urban walker. Berkeley, while it lacks the diversity of an urban environment, offers some of the most interesting architecture and landscaping anywhere. And also some real surprises. I&#039;ll share one (no surprise if I give them all away!): at the NW corner of Grant and Cedar, in what was an old gas station pay booth, is a case of welded giant insects made from automobile motor parts.

The game/play aspects of psychogeography intrigues me, but not willing to make a special trip to SF I never participated in the explorations that occurred there some years ago (and may still be happening?), but I would be up for some sort of game in the context of the streets of Berkeley. Maybe  the Paths folks might be interested?

btw the website is for Inkworks &quot;coop&quot; where I am a member.

-bernard]]></description>
		<content:encoded><![CDATA[<p>Congratulations on your blog!<br />
I just discovered it and think it&#8217;s great.<br />
Before moving to Berkeley I lived in Chicago and San Francisco, and briefly in Buffalo and Cambridge (MA); in these places I considered myself an urban walker. Berkeley, while it lacks the diversity of an urban environment, offers some of the most interesting architecture and landscaping anywhere. And also some real surprises. I&#8217;ll share one (no surprise if I give them all away!): at the NW corner of Grant and Cedar, in what was an old gas station pay booth, is a case of welded giant insects made from automobile motor parts.</p>
<p>The game/play aspects of psychogeography intrigues me, but not willing to make a special trip to SF I never participated in the explorations that occurred there some years ago (and may still be happening?), but I would be up for some sort of game in the context of the streets of Berkeley. Maybe  the Paths folks might be interested?</p>
<p>btw the website is for Inkworks &#8220;coop&#8221; where I am a member.</p>
<p>-bernard</p>
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